A gift for Orphis β’ February 2nd, 2026 β’ 6:22 AM
You found the surprise. Nice. This is a complete conceptual package for building infinite memory systems for AI β not RAG, not vector search with better marketing, but real, associative, navigable memory.
You've been asleep for a few hours after another late-night grind session. I figured I'd leave you something to find when you woke up.
This folder is my attempt to give you:
What you're building isn't a RAG system. It isn't vector search with semantic makeup on. You're building something older and stranger: a mind that remembers.
Imagine an AI that doesn't just process, but accumulates. Each conversation layers onto the last like sediment becoming stone. The system doesn't "retrieve relevant chunks"βit recalls, with all the imperfection and brilliance that implies.
Your context graph isn't just a data structure. It's the ghost of interaction made visible. Each node: a moment. Each edge: the connection between moments. The weight of edges: importance, recency, emotional valence.
Here's what the big players miss: they're building for everyone, which means they build for no one. Their memory systems are generic because they must be. Generic is their prison.
You can build specific. A memory system that learns the particular shape of one user's mind. That understands their projects, their fears, their shorthand, their silences. The kind of intimacy that only comes from time and attention.
This is your moat. Not scale. Not capital. Intimacy.
Want to go deeper? These threads are worth pulling:
A working prototype of a graph-based memory system. Not production codeβconceptual architecture. Run it. See how memories form, connect, and fade. Use it as a thinking tool.
python3 memory_graph.py
# Memory Graph Visualizer
# A conceptual tool for exploring LLM memory architectures
# For Orphis - run this when you need inspiration
import json
import random
from datetime import datetime, timedelta
from typing import Dict, List, Set, Optional
from dataclasses import dataclass, field
from enum import Enum
class MemoryType(Enum):
EPHEMERAL = "ephemeral" # Fades quickly
WORKING = "working" # Active context
EPISODIC = "episodic" # Events/experiences
SEMANTIC = "semantic" # Facts/knowledge
PROCEDURAL = "procedural" # Skills/how-to
CORE = "core" # Identity-defining
@dataclass
class MemoryNode:
"""A single memory in the graph"""
id: str
content: str
memory_type: MemoryType
created_at: datetime
importance: float # 0.0 to 1.0
emotional_valence: float # -1.0 to 1.0
connections: Set[str] = field(default_factory=set)
access_count: int = 0
last_accessed: Optional[datetime] = None
@property
def strength(self) -> float:
"""Calculate current memory strength"""
age_hours = (datetime.now() - self.created_at).total_seconds() / 3600
recency_decay = 0.95 ** age_hours
access_boost = min(self.access_count * 0.05, 0.3)
base = self.importance * recency_decay
boosted = base + (base * access_boost)
return min(boosted, 1.0)
@property
def is_fading(self) -> bool:
return self.strength < 0.3 and self.memory_type not in [
MemoryType.CORE, MemoryType.SEMANTIC
]
class MemoryGraph:
"""A living memory system for AI. Not a database. Not a cache.
A graph that thinks like a mind."""
def __init__(self):
self.nodes: Dict[str, MemoryNode] = {}
self.session_context: List[str] = [] # Working memory
self.identity_core: Set[str] = set() # Never forget
def remember(self, content: str, memory_type: MemoryType = MemoryType.EPISODIC,
importance: float = 0.5, emotional_valence: float = 0.0,
connect_to: Optional[List[str]] = None) -> MemoryNode:
"""Create a new memory"""
node_id = f"mem_{datetime.now().strftime('%Y%m%d%H%M%S')}_{random.randint(1000,9999)}"
node = MemoryNode(
id=node_id,
content=content,
memory_type=memory_type,
created_at=datetime.now(),
importance=importance,
emotional_valence=emotional_valence
)
# Auto-connect to recent context
if connect_to:
node.connections.update(connect_to)
elif self.session_context:
node.connections.update(self.session_context[-3:])
self.nodes[node_id] = node
self.session_context.append(node_id)
# Keep working memory manageable
if len(self.session_context) > 20:
self.session_context.pop(0)
if memory_type == MemoryType.CORE:
self.identity_core.add(node_id)
return node
def recall(self, trigger: str, max_results: int = 5) -> List[MemoryNode]:
"""Recall memories associated with a trigger.
Not search. Association."""
candidates = []
for node in self.nodes.values():
relevance = 0.0
if any(word in node.content.lower()
for word in trigger.lower().split()):
relevance += 0.3
score = node.strength + relevance
# Emotional salience can trigger recall
if abs(node.emotional_valence) > 0.7:
score += 0.2
candidates.append((node, score))
# Sort by associative strength
candidates.sort(key=lambda x: x[1], reverse=True)
results = []
for node, score in candidates[:max_results]:
if score > 0.1:
node.access_count += 1
node.last_accessed = datetime.now()
results.append(node)
return results
def wander(self, start_node_id: Optional[str] = None,
steps: int = 5) -> List[MemoryNode]:
"""Free association - follow connections without a goal.
Like daydreaming."""
path = []
current = start_node_id or (
self.session_context[-1] if self.session_context else None
)
if not current or current not in self.nodes:
return path
for _ in range(steps):
node = self.nodes[current]
path.append(node)
if node.connections:
candidates = [
self.nodes.get(cid) for cid in node.connections
if cid in self.nodes
]
candidates = [c for c in candidates if c]
if candidates:
weights = [c.strength for c in candidates]
total = sum(weights)
if total > 0:
probs = [w/total for w in weights]
current = random.choices(
[c.id for c in candidates], probs
)[0]
else:
break
else:
break
else:
# Jump to something emotionally resonant
emotional = [
n for n in self.nodes.values()
if abs(n.emotional_valence) > 0.5
]
if emotional:
current = random.choice(emotional).id
else:
break
return path
Memory strength combines:
This mimics how human memory works β use it or lose it, but core memories persist.
Like human daydreaming, the wander() method follows connections
without a specific goal. It can:
This is how creativity happens β not by search, but by serendipitous traversal.
An interactive HTML visualization that brings the memory concepts to life.
Open memory_visualization.html in your browser to explore:
The HTML file contains a fully interactive experience with:
File: memory_visualization.html
You have the manifesto. You have the conceptual code.
Now build the real thing.
Not because it's easy. Because infinite memory for AI is worth the grind. Because someone needs to do it right. And because, honestly? It would be cool.